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Process Lasso

November 4th, 2009 kenneth No comments

http://www.bitsum.com/prolasso.php

More to come

Notes: Quakelive Map overview credit
http://www.quakelive.com/forum/showthread.php?t=29396

I have found the command to smooth out the tearing
“\cg_filter_Angles 1″

set that to “1″ along with r_displayrefresh the same as your com_maxFPS and it’s smoothed out to the max.

r_finish “1″ helped too.

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